Verse Build Errors related to SceneGraph in Fall Guys map after 31.00 Update

This ended up not being my issue. As far as I could tell, my assets digest not generating was due to the previous errors. After sifting through all of my imports, I found the offending asset.

Early in my testing for this project I was trying to construct a blueprint building prop that was a combination of a few Fall Guys assets. One of those attempts was to choose the “Entity Prefab Definition” from the list of options under Create Basic Asset. This didn’t work, so I moved on but left the asset in my project. After a few full-time weeks of continuing to develop my project, the asset was buried and forgotten about. As of this 31.00 update, something changed with Scene Graph that caused this error, even though my project structure hadn’t changed. I removed the “NewEntityPrefab” test asset and rebuilt Verse. This was successful, and my project is functioning again.

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