Hi.
Sorry I’m just trying to proximate the player to the touched position has much has I can already move it and make him look at the Touched Location, but when I do the
if ((TargetLocation - GetActorLocation()).Size() < 50.0f)
The player still stops quite a way from the target position that was clicked has can be seen in the third picture of my last comment, I clicked the rock but it stopped quite a distance away from it, even tough I take away the Z value from both of the position before I do the test, since I’m not interested in the Z value.