Coming from Unity, I’m used to the wheelCollider, which is a horrible mess, but works for some simple things.
Is there an equivalent thing in UE? I think both engines use physx, and the wheelCollider is a physx thing, not a Unity specfic thing.
My hope is that there is a better alternative to it in UE though, but there are very few Unreal games with vehicles in them, and not much to find by googling.