Issue
Vehicles don’t collide with spline meshes. They seem to work most of the time when driving on the in game Spline Mesh roads but for anything else they pass straight through.
This has happened with our custom Spline Mesh Tunnel assets which are set to use complex collision. They collide with players just fine but vehicles pass straight through.
VIDEO LINK: https://www.youtube.com/watch?v=VHI_3jQXh1s&ab_channel=BluDrive
This can also happen with the in game road mesh too. If you don’t land on your wheels or fall too quickly onto a road that is elevated from the terrain underneath it, you will pass straight through the mesh.
I don’t think this is intended behaviour and it’s definitely not desirable, but I feel like I could also be missing something with the setup of my assets. They are set to Block All by default and I have tried custom UCX collisions in the past but the results are the same. We have solved the issue in our game at the moment by placing barriers around each side of the tunnel. However this comes at the cost of 6,724 memory for the island, which could be better spent elsewhere.
If anyone has any ideas or suggestions on how to setup Spline Meshes to get consistent collisions with Vehicles that would be great!