Vehicle's 4 Tires Incorrectly Centering Directly Under Car?

So an issue I haven’t been able to solve when setting up a specific vehicle I’m using, is every time I add wheels to the vehicle movement in the vehicle blueprint, the 4 wheels are automatically placed altogether in the very center under the vehicle. This happens even entering the bone names under the four tires within the vehicle blueprint. I can see this is happening using the blueprint “event beginplay -> execute console command - pxvis collision 1”. Here’s a picture of the issue below. Any ideas as to what is wrong and how I can fix this?

Also, the mesh does have the individual bones recognized. I have a screenshot of that for reference to help too, and of the vehicle blueprint as well. Appreciate any help any of you can offer!