Hey everyone, I’m trying to do an online multiplayer race game. I’m using Unreal’s Vehicle template with the sport car and C++.
When I have the listen server and the client I noticed that the client jitters and lags.
So I decided to add the next bits to the KartPawn.cpp to make it work, but eventhough with these changes now it doesn’t move at all. Has anyone had any experience similar with the template?
Thanks!