So, after many…MANY days of searching and scowering the internet for a fix to my problem, i have come to a dead end. I am trying to be able to drive a custom mesh in Unreal but, when i press play, the wheels are not colliding with the ground and only the physic box the the body hits the ground. I can not figure out why this is happening and would love some help. I have searched through so many videos and forums and havent found anything that helps. Thanks guys.
After taking this picture i noticed my tire X orientation was different than my car orientation but i am not sure which on is right, and if it is supposed to be this way. How exactly do i fix this if all my orientation matches in blender?