Hello all!
I am having problem with my vehicle that I have created, I can’t seem to get the wheels to turn correct and with some configuration on the wheels, UE4 crashes.
I have tried according to this tutorial, How to Set up Vehicles in Unreal Engine | Unreal Engine 5.1 Documentation
I have tried setting up the vehicle according to this,https://docs.unrealengine.com/latest/INT/Engine/Physics/Vehicles/VehcileContentCreation/
I have followed this tutorial on youtube,
Here are some pictures of how it looks like:
In the two pictures below, I am turning right.(Different wheel and wheel bp setup)
In the picture below, I am turning left.
I have read through all of what I have found on the answerhub and the forums and I haven’t been able to find anything that helps.
I have tried (some examples):
- With or without bones
- Different FBX exports (i.e. 2014, 2013 etc.)
- Deleting history in Maya before export
- Moving bone and/or pivot to 0,0,0
Have tried all kinds of things I have found around the forums etc. but nothing has helped.
Modeling software: Maya 2015
Windows 7 Sp1
I am thankful for all the help and tips I can get