I have a physics spaceship that randomly stops possessing - or loses the camera view when i fly around a certain region (not sure). Very annoying. I checked Wireframes if i collide into something, but there’s nothing there? What is this?
Edit: (This sometimes happens to FirstPersonCharacter too)
The ship mesh is root component - the ship is very tightly together with a camera and collision boxes moving with it…flies great… i just changed the collision on this moving target i’m chasing and it seems to work now - fingers crossed…