Hello everyone,
Today i toke some time in trying to find out a solution for an issue i have for a while, an issue regarding when a pawn is going backwards and the turn axis goes in the inverted direction. So i tested the inverse clamp funtion using the b value to -1 and in game, the backwards direction is solved with the price of the pawn, now in the forward direction has now the direction inverted. I ask if someone can help me putting the forward/backward directions as they should correctly work?
Cheers