Hello everyone, I’m doing a project where I have a car and a trailer, my problem is being create something that makes the link between the car and the trailer, ja vehicle is running, however I can not get him to walk normally, I tried use PhysicsConstraintActor however also does not work, someone help me, help can come from any version of UE4, sorry for my english uhauhAuh
Have a look at this documentation regarding spring arm. It can be set up through the blueprint and is primarily used for attaching one object to another. It can be set up to allow for an object to follow right behind, or inherit information from the primary object. This way you can have the trailer sway. You will need to give it certain bounds and different information so that the trailer does not tip over but I believe this is a good place for you to start.