Vehicle Speed movement

Hi there,

I would like to create a e-scooter vehicle to navigate in roads. I have manage to create the appropriate vehicle blueprint and animation and works OK. I am using SimpleWheelVehicleMovement component and Set Steer Angle and Set Drive Torque nodes. But, I would like to set directly the vehicle speed for forward movement and not the torque. Meaning that i want the speed to be controlled by setting its final value during the game and not by setting the torque and the physics do the calculations. ( I will use an Arduino project and a potentiometer to change the value of the final speed). So, do I have to replace the Set Drive Torque with some other node or there is another solution?

Thank you in advance

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