Vehicle self see problem

I’m using the UT editor 4.7 and I’ve added a vehicle that I possess from the start, but I can’t see it. I’ve added a springarm and a camera so I know I’m behind it and if it’s selected in the viewport, the preview shows it. I can also see it if I spawn in the map not possessing vehicle. Is there a self seeing option somewhere I can disable or switch it in the eventgraph on event begin play?