Hi community, I am having some problems with the vehicle physics, and I know that is something that I’m doing very wrong especially in Blender. I’m not an artist and actually I learned how to make a bone like a week ago.
So, please take that into account
Some screen :
I am seeing some stranges bones here (orange), i dont actually understand why are thoose there.
And a Video woth the problem:
I know this is a very common problem, and i saw a couple a threads about this. But I checked the common things like:
root bone at 0,0,0
Car above the ground level
Kinematic physics volume wheels.