vehicle physics problem

Hello,

I’m working on creating a tank using Unreal Engine 5.3.2.

I’ve created a vehicle game project and followed tutorials on YouTube and the Unreal official website to build it.

However, when the tank’s wheels touch the ground, the entire tank twists and jumps into the sky as if exploding.

I’ve tried various approaches but haven’t been able to find a solution.

image


sounds like the old problem, make sure your root bone is set to 0,0,0 / x,y,z , x-axis =forward , z-axis =up , that sound also be the orinatation of all your bones