Hello!
Im trying to make a forklift for my game! I have a chaos vehicle working! I drive the, mast, carriage and forks position with “Transform (modify) bone” in the anim blueprint.
I can pickup cargo and move it around, the problem is that the forks move trough the ground and walls when i drive! Also i want the vehicle to lift itself if i press the forks down on for example a loading dock!
I have set the mast, carriage and forks as physics type: kinematic.
I have also tried to set them to default physics and added constraints.
Then the forks do not go trough stuff! But then my controls stop working!
Can you somehow drive the physics asset constraints from blueprint? Set the the linear motor force and such? I have tried but not found any way to do this! Alternatively keep them as kinematic but make them affect the vehicle?
/JayZone80