I’ve got a 5-wheeled vehicle that I’m trying to use. I’ve got the mesh imported as a skeletal mesh, all the axis are pointed the correct way (x-forward z-up), throttle and steering inputs plugged into the correct inputaxis nodes, but it still isn’t driving. The vehicle isn’t rigged at all, should it be? Other places I’ve looked said that skinning and rigging the mesh isn’t required/makes things harder. Any help would be appreciated!