Hi! I’m trying to make a very simple game/application for Oculus. I’ll cut straight to the point: there is a hover vehicle, I want to be able to look around while I’m inside but use the arrows to drive it. I followed this tutorial to base my blueprint on:
Everything works fine, I can look around, I can strafe to right and left, move forward and back but the problem is: if I turn the vehicle to left or right it doesn’t seem to influence the direction the vehicle is going. Generally, I think what I want is to make the forward axis change based on the rotation of the vehicle. I’m a total newbie when it comes to visual scripting and I have no idea how to around it. I’m attaching the event graph screenshot. Any help will be greatly appreciated