Vehicle Manual Gearbox! (I am now hairless)

After a long few hours of not being able to get SetGearUp / Down to work and finding that only SetTargetGear works for me thus far (and not seeing much in the way of tutorials or much in the forums). I came up with a manual transmission solution that works really well with one exception. I still need to put in a check so that if the brake key is pressed and automatic transmission mode is not selected and car speed is 0, then gear is 0 and handbrake is applied. Or something like that. Anyway to the grit. Here is my blueprint, be easy I’m only in my first 5 days of learning this software! :slight_smile:

The manual integer you see is one i made just to keep track of what gear im selecting, and as the game auto reverses, as a quickfix to update my current gear in the event i go into reverse i tied a value update through an event tick that goes through a delay so that i can still change the value. This transmission behaves identically to other games manual “reverse after stopping” transmissions. Hope this helps someone!

Where does the white line go from the left side of the Delay node?

That goes up to an event tick so that the set: Manual function is called every second.

Here is what you should see.

Are you supposed to shift the gears manually? Is it possible for you to send me the project files?

Actually as luck would have it i have just backed up my project to my ftp, the entire project is bordering on about 9 gigs so far, if you want i can just send you the sedan blueprint (it is what im learning on).

Also I just realized I could just send you the manual shift code. Just tie the delay to an event tick, and change the two inputs to your choosing, then deselect use automatic transmission in the transmission setup area. Also you will need to create an integer variable named manual, or just right click the get manual call and select create variable.

V copy paste this into your blueprint and it will recreate the above stuff.


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   CommentDepth=-2
   NodePosX=48
   NodePosY=832
   NodeWidth=1440
   NodeHeight=1184
   NodeComment="manual gears"
   NodeGuid=6F73E2DE40010A2731FAEC8082EAA7C1
End Object
Begin Object Class=K2Node_InputKey Name="K2Node_InputKey_181"
   Begin Object Class=EdGraphPin Name="EdGraphPin_1727"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_1728"
   End Object
   Begin Object Name="EdGraphPin_1727"
      PinName="Pressed"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'K2Node_VariableSet_139.EdGraphPin_1795'
   End Object
   Begin Object Name="EdGraphPin_1728"
      PinName="Released"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
   End Object
   InputKey=Gamepad_FaceButton_Right
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   Pins(1)=EdGraphPin'EdGraphPin_1728'
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   NodePosY=880
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End Object
Begin Object Class=K2Node_InputKey Name="K2Node_InputKey_182"
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   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_1734"
   End Object
   Begin Object Name="EdGraphPin_1733"
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      PinType=(PinCategory="exec")
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   End Object
   Begin Object Name="EdGraphPin_1734"
      PinName="Released"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
   End Object
   InputKey=Gamepad_FaceButton_Bottom
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   Pins(1)=EdGraphPin'EdGraphPin_1734'
   NodePosX=64
   NodePosY=992
   NodeGuid=4D4AE585495AC85B33C81799AEA626F1
End Object
Begin Object Class=K2Node_VariableGet Name="K2Node_VariableGet_224"
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   Begin Object Class=EdGraphPin Name="EdGraphPin_1740"
   End Object
   Begin Object Name="EdGraphPin_1739"
      PinName="VehicleMovement"
      Direction=EGPD_Output
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.WheeledVehicleMovementComponent')
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      LinkedTo(1)=EdGraphPin'K2Node_CallFunction_3148.EdGraphPin_1875'
      LinkedTo(2)=EdGraphPin'K2Node_CallFunction_3149.EdGraphPin_1890'
      LinkedTo(3)=EdGraphPin'K2Node_CallFunction_3150.EdGraphPin_1905'
      LinkedTo(4)=EdGraphPin'K2Node_CallFunction_3151.EdGraphPin_1920'
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      bDefaultValueIsReadOnly=True
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      Direction=EGPD_Output
      PinType=(PinCategory="exec")
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   Begin Object Name="EdGraphPin_1756"
      PinName="2"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
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      PinType=(PinCategory="exec")
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      PinType=(PinCategory="exec")
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   Begin Object Name="EdGraphPin_1760"
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      PinType=(PinCategory="exec")
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   Pins(10)=EdGraphPin'EdGraphPin_1760'
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   NodePosY=928
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   Begin Object Class=EdGraphPin Name="EdGraphPin_1785"
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   Begin Object Name="EdGraphPin_1783"
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Kismet Math Library Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.KismetMathLibrary')
      DefaultObject=Default__KismetMathLibrary
      bHidden=True
   End Object
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      PinType=(PinCategory="int")
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      AutogeneratedDefaultValue="0"
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      PinToolTip="B
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      PinType=(PinCategory="int")
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      AutogeneratedDefaultValue="0"
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   Begin Object Name="EdGraphPin_1786"
      PinName="ReturnValue"
      PinToolTip="Return Value
Integer"
      Direction=EGPD_Output
      PinType=(PinCategory="int")
      DefaultValue="0"
      AutogeneratedDefaultValue="0"
      LinkedTo(0)=EdGraphPin'K2Node_VariableSet_139.EdGraphPin_1797'
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   bIsPureFunc=True
   FunctionReference=(MemberParentClass=Class'/Script/Engine.KismetMathLibrary',MemberName="Add_IntInt")
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   Pins(1)=EdGraphPin'EdGraphPin_1784'
   Pins(2)=EdGraphPin'EdGraphPin_1785'
   Pins(3)=EdGraphPin'EdGraphPin_1786'
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   NodePosY=928
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   Begin Object Name="EdGraphPin_1795"
      PinName="execute"
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      PinName="then"
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      PinType=(PinCategory="exec")
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      PinName="manual"
      PinType=(PinCategory="int")
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      AutogeneratedDefaultValue="0"
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      AutogeneratedDefaultValue="0"
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   Begin Object Name="EdGraphPin_1799"
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      PinFriendlyName="Target"
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   End Object
   VariableReference=(MemberName="manual",bSelfContext=True)
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   NodePosY=880
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Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_2731"
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   Begin Object Class=EdGraphPin Name="EdGraphPin_1813"
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   Begin Object Name="EdGraphPin_1810"
      PinName="self"
      PinFriendlyName="Target"
      PinToolTip="Target
Kismet Math Library Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.KismetMathLibrary')
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Wheeled Vehicle Movement Component Reference"
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Kismet Math Library Reference"
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Wheeled Vehicle Movement Component Reference"
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   Begin Object Name="EdGraphPin_1876"
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Boolean"
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      DefaultValue="true"
      AutogeneratedDefaultValue="false"
   End Object
   FunctionReference=(MemberParentClass=Class'/Script/Engine.WheeledVehicleMovementComponent',MemberName="SetTargetGear")
   Pins(0)=EdGraphPin'EdGraphPin_1873'
   Pins(1)=EdGraphPin'EdGraphPin_1874'
   Pins(2)=EdGraphPin'EdGraphPin_1875'
   Pins(3)=EdGraphPin'EdGraphPin_1876'
   Pins(4)=EdGraphPin'EdGraphPin_1877'
   NodePosX=1152
   NodePosY=1040
   NodeGuid=AA029C9F47DAB64611A27B819E3E1481
End Object
Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_3149"
   Begin Object Class=EdGraphPin Name="EdGraphPin_1888"
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   Begin Object Class=EdGraphPin Name="EdGraphPin_1889"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_1890"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_1891"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_1892"
   End Object
   Begin Object Name="EdGraphPin_1888"
      PinName="execute"
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'K2Node_SwitchInteger_1.EdGraphPin_1756'
   End Object
   Begin Object Name="EdGraphPin_1889"
      PinName="then"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
   End Object
   Begin Object Name="EdGraphPin_1890"
      PinName="self"
      PinFriendlyName="Target"
      PinToolTip="Target
Wheeled Vehicle Movement Component Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.WheeledVehicleMovementComponent')
      LinkedTo(0)=EdGraphPin'K2Node_VariableGet_224.EdGraphPin_1739'
   End Object
   Begin Object Name="EdGraphPin_1891"
      PinName="GearNum"
      PinToolTip="Gear Num
Integer"
      PinType=(PinCategory="int")
      DefaultValue="1"
      AutogeneratedDefaultValue="0"
   End Object
   Begin Object Name="EdGraphPin_1892"
      PinName="bImmediate"
      PinToolTip="Immediate
Boolean"
      PinType=(PinCategory="bool")
      DefaultValue="true"
      AutogeneratedDefaultValue="false"
   End Object
   FunctionReference=(MemberParentClass=Class'/Script/Engine.WheeledVehicleMovementComponent',MemberName="SetTargetGear")
   Pins(0)=EdGraphPin'EdGraphPin_1888'
   Pins(1)=EdGraphPin'EdGraphPin_1889'
   Pins(2)=EdGraphPin'EdGraphPin_1890'
   Pins(3)=EdGraphPin'EdGraphPin_1891'
   Pins(4)=EdGraphPin'EdGraphPin_1892'
   NodePosX=1152
   NodePosY=1200
   NodeGuid=DEF08CE7476FF302323D78BA4847EE79
End Object
Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_3150"
   Begin Object Class=EdGraphPin Name="EdGraphPin_1903"
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   Begin Object Class=EdGraphPin Name="EdGraphPin_1904"
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   Begin Object Class=EdGraphPin Name="EdGraphPin_1905"
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   Begin Object Class=EdGraphPin Name="EdGraphPin_1906"
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   Begin Object Class=EdGraphPin Name="EdGraphPin_1907"
   End Object
   Begin Object Name="EdGraphPin_1903"
      PinName="execute"
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'K2Node_SwitchInteger_1.EdGraphPin_1757'
   End Object
   Begin Object Name="EdGraphPin_1904"
      PinName="then"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
   End Object
   Begin Object Name="EdGraphPin_1905"
      PinName="self"
      PinFriendlyName="Target"
      PinToolTip="Target
Wheeled Vehicle Movement Component Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.WheeledVehicleMovementComponent')
      LinkedTo(0)=EdGraphPin'K2Node_VariableGet_224.EdGraphPin_1739'
   End Object
   Begin Object Name="EdGraphPin_1906"
      PinName="GearNum"
      PinToolTip="Gear Num
Integer"
      PinType=(PinCategory="int")
      DefaultValue="2"
      AutogeneratedDefaultValue="0"
   End Object
   Begin Object Name="EdGraphPin_1907"
      PinName="bImmediate"
      PinToolTip="Immediate
Boolean"
      PinType=(PinCategory="bool")
      DefaultValue="true"
      AutogeneratedDefaultValue="false"
   End Object
   FunctionReference=(MemberParentClass=Class'/Script/Engine.WheeledVehicleMovementComponent',MemberName="SetTargetGear")
   Pins(0)=EdGraphPin'EdGraphPin_1903'
   Pins(1)=EdGraphPin'EdGraphPin_1904'
   Pins(2)=EdGraphPin'EdGraphPin_1905'
   Pins(3)=EdGraphPin'EdGraphPin_1906'
   Pins(4)=EdGraphPin'EdGraphPin_1907'
   NodePosX=1152
   NodePosY=1360
   NodeGuid=88632ECE45C499404CF6F2839E89B156
End Object
Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_3151"
   Begin Object Class=EdGraphPin Name="EdGraphPin_1918"
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   Begin Object Class=EdGraphPin Name="EdGraphPin_1919"
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   Begin Object Class=EdGraphPin Name="EdGraphPin_1920"
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   Begin Object Class=EdGraphPin Name="EdGraphPin_1921"
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   Begin Object Class=EdGraphPin Name="EdGraphPin_1922"
   End Object
   Begin Object Name="EdGraphPin_1918"
      PinName="execute"
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'K2Node_SwitchInteger_1.EdGraphPin_1758'
   End Object
   Begin Object Name="EdGraphPin_1919"
      PinName="then"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
   End Object
   Begin Object Name="EdGraphPin_1920"
      PinName="self"
      PinFriendlyName="Target"
      PinToolTip="Target
Wheeled Vehicle Movement Component Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.WheeledVehicleMovementComponent')
      LinkedTo(0)=EdGraphPin'K2Node_VariableGet_224.EdGraphPin_1739'
   End Object
   Begin Object Name="EdGraphPin_1921"
      PinName="GearNum"
      PinToolTip="Gear Num
Integer"
      PinType=(PinCategory="int")
      DefaultValue="3"
      AutogeneratedDefaultValue="0"
   End Object
   Begin Object Name="EdGraphPin_1922"
      PinName="bImmediate"
      PinToolTip="Immediate
Boolean"
      PinType=(PinCategory="bool")
      DefaultValue="true"
      AutogeneratedDefaultValue="false"
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   FunctionReference=(MemberParentClass=Class'/Script/Engine.WheeledVehicleMovementComponent',MemberName="SetTargetGear")
   Pins(0)=EdGraphPin'EdGraphPin_1918'
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   Pins(2)=EdGraphPin'EdGraphPin_1920'
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   NodePosX=1152
   NodePosY=1520
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Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_3152"
   Begin Object Class=EdGraphPin Name="EdGraphPin_1933"
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   Begin Object Class=EdGraphPin Name="EdGraphPin_1934"
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   Begin Object Class=EdGraphPin Name="EdGraphPin_1935"
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   Begin Object Class=EdGraphPin Name="EdGraphPin_1936"
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   Begin Object Class=EdGraphPin Name="EdGraphPin_1937"
   End Object
   Begin Object Name="EdGraphPin_1933"
      PinName="execute"
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'K2Node_SwitchInteger_1.EdGraphPin_1759'
   End Object
   Begin Object Name="EdGraphPin_1934"
      PinName="then"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
   End Object
   Begin Object Name="EdGraphPin_1935"
      PinName="self"
      PinFriendlyName="Target"
      PinToolTip="Target
Wheeled Vehicle Movement Component Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.WheeledVehicleMovementComponent')
      LinkedTo(0)=EdGraphPin'K2Node_VariableGet_224.EdGraphPin_1739'
   End Object
   Begin Object Name="EdGraphPin_1936"
      PinName="GearNum"
      PinToolTip="Gear Num
Integer"
      PinType=(PinCategory="int")
      DefaultValue="4"
      AutogeneratedDefaultValue="0"
   End Object
   Begin Object Name="EdGraphPin_1937"
      PinName="bImmediate"
      PinToolTip="Immediate
Boolean"
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      DefaultValue="true"
      AutogeneratedDefaultValue="false"
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   FunctionReference=(MemberParentClass=Class'/Script/Engine.WheeledVehicleMovementComponent',MemberName="SetTargetGear")
   Pins(0)=EdGraphPin'EdGraphPin_1933'
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   Pins(2)=EdGraphPin'EdGraphPin_1935'
   Pins(3)=EdGraphPin'EdGraphPin_1936'
   Pins(4)=EdGraphPin'EdGraphPin_1937'
   NodePosX=1152
   NodePosY=1680
   NodeGuid=3CED959847723B2A2D9FEC978BC62EB0
End Object
Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_3153"
   Begin Object Class=EdGraphPin Name="EdGraphPin_1948"
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   Begin Object Class=EdGraphPin Name="EdGraphPin_1949"
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   Begin Object Class=EdGraphPin Name="EdGraphPin_1950"
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   Begin Object Class=EdGraphPin Name="EdGraphPin_1951"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_1952"
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   Begin Object Name="EdGraphPin_1948"
      PinName="execute"
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'K2Node_SwitchInteger_1.EdGraphPin_1760'
   End Object
   Begin Object Name="EdGraphPin_1949"
      PinName="then"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
   End Object
   Begin Object Name="EdGraphPin_1950"
      PinName="self"
      PinFriendlyName="Target"
      PinToolTip="Target
Wheeled Vehicle Movement Component Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.WheeledVehicleMovementComponent')
      LinkedTo(0)=EdGraphPin'K2Node_VariableGet_224.EdGraphPin_1739'
   End Object
   Begin Object Name="EdGraphPin_1951"
      PinName="GearNum"
      PinToolTip="Gear Num
Integer"
      PinType=(PinCategory="int")
      DefaultValue="5"
      AutogeneratedDefaultValue="0"
   End Object
   Begin Object Name="EdGraphPin_1952"
      PinName="bImmediate"
      PinToolTip="Immediate
Boolean"
      PinType=(PinCategory="bool")
      DefaultValue="true"
      AutogeneratedDefaultValue="false"
   End Object
   FunctionReference=(MemberParentClass=Class'/Script/Engine.WheeledVehicleMovementComponent',MemberName="SetTargetGear")
   Pins(0)=EdGraphPin'EdGraphPin_1948'
   Pins(1)=EdGraphPin'EdGraphPin_1949'
   Pins(2)=EdGraphPin'EdGraphPin_1950'
   Pins(3)=EdGraphPin'EdGraphPin_1951'
   Pins(4)=EdGraphPin'EdGraphPin_1952'
   NodePosX=1152
   NodePosY=1840
   NodeGuid=B0928B23473D994B20D99692D8FE749F
End Object
Begin Object Class=K2Node_VariableSet Name="K2Node_VariableSet_292"
   Begin Object Class=EdGraphPin Name="EdGraphPin_1963"
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   Begin Object Class=EdGraphPin Name="EdGraphPin_1964"
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   Begin Object Class=EdGraphPin Name="EdGraphPin_1965"
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   Begin Object Class=EdGraphPin Name="EdGraphPin_1966"
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   Begin Object Class=EdGraphPin Name="EdGraphPin_1967"
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   Begin Object Name="EdGraphPin_1963"
      PinName="execute"
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'K2Node_CallFunction_3672.EdGraphPin_1985'
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   Begin Object Name="EdGraphPin_1964"
      PinName="then"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
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   Begin Object Name="EdGraphPin_1965"
      PinName="manual"
      PinType=(PinCategory="int")
      DefaultValue="0"
      AutogeneratedDefaultValue="0"
      LinkedTo(0)=EdGraphPin'K2Node_CommutativeAssociativeBinaryOperator_320.EdGraphPin_2005'
   End Object
   Begin Object Name="EdGraphPin_1966"
      PinName="Output_Get"
      PinToolTip="Retrieves the value of the variable, can use instead of a separate Get node"
      Direction=EGPD_Output
      PinType=(PinCategory="int")
      DefaultValue="0"
      AutogeneratedDefaultValue="0"
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   Begin Object Name="EdGraphPin_1967"
      PinName="self"
      PinFriendlyName="Target"
      PinType=(PinCategory="object",PinSubCategoryObject=BlueprintGeneratedClass'/Game/VehicleBP/Sedan/Sedan.Sedan_C')
      bHidden=True
   End Object
   VariableReference=(MemberName="manual",bSelfContext=True)
   Pins(0)=EdGraphPin'EdGraphPin_1963'
   Pins(1)=EdGraphPin'EdGraphPin_1964'
   Pins(2)=EdGraphPin'EdGraphPin_1965'
   Pins(3)=EdGraphPin'EdGraphPin_1966'
   Pins(4)=EdGraphPin'EdGraphPin_1967'
   NodePosX=640
   NodePosY=1312
   NodeGuid=1EF24345456DB38A951C80A1F08B0EAC
End Object
Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_3671"
   Begin Object Class=EdGraphPin Name="EdGraphPin_1978"
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   Begin Object Class=EdGraphPin Name="EdGraphPin_1979"
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   Begin Object Name="EdGraphPin_1978"
      PinName="self"
      PinFriendlyName="Target"
      PinToolTip="Target
Wheeled Vehicle Movement Component Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.WheeledVehicleMovementComponent')
      LinkedTo(0)=EdGraphPin'K2Node_VariableGet_224.EdGraphPin_1739'
   End Object
   Begin Object Name="EdGraphPin_1979"
      PinName="ReturnValue"
      PinToolTip="Return Value
Integer"
      Direction=EGPD_Output
      PinType=(PinCategory="int")
      DefaultValue="0"
      AutogeneratedDefaultValue="0"
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   bIsPureFunc=True
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   FunctionReference=(MemberParentClass=Class'/Script/Engine.WheeledVehicleMovementComponent',MemberName="GetCurrentGear")
   Pins(0)=EdGraphPin'EdGraphPin_1978'
   Pins(1)=EdGraphPin'EdGraphPin_1979'
   NodePosX=208
   NodePosY=1520
   NodeGuid=FC97CF614F51CF37599157BE6F7EF821
End Object
Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_3672"
   Begin Object Class=EdGraphPin Name="EdGraphPin_1984"
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   Begin Object Class=EdGraphPin Name="EdGraphPin_1985"
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   Begin Object Class=EdGraphPin Name="EdGraphPin_1986"
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   Begin Object Class=EdGraphPin Name="EdGraphPin_1987"
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   Begin Object Class=EdGraphPin Name="EdGraphPin_1988"
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   Begin Object Class=EdGraphPin Name="EdGraphPin_1989"
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   Begin Object Name="EdGraphPin_1984"
      PinName="execute"
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'K2Node_ExecutionSequence_7.EdGraphPin_1530'
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   Begin Object Name="EdGraphPin_1985"
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      PinType=(PinCategory="exec")
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   Begin Object Name="EdGraphPin_1986"
      PinName="self"
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Kismet System Library Reference"
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   Begin Object Name="EdGraphPin_1987"
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   Begin Object Name="EdGraphPin_1988"
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Float

length of delay (in seconds)."
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   Begin Object Name="EdGraphPin_1989"
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Latent Action Info Structure

The latent action."
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   FunctionReference=(MemberParentClass=Class'/Script/Engine.KismetSystemLibrary',MemberName="Delay")
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Begin Object Class=K2Node_CommutativeAssociativeBinaryOperator Name="K2Node_CommutativeAssociativeBinaryOperator_320"
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   Begin Object Class=EdGraphPin Name="EdGraphPin_2003"
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   Begin Object Class=EdGraphPin Name="EdGraphPin_2004"
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   Begin Object Class=EdGraphPin Name="EdGraphPin_2005"
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   Begin Object Name="EdGraphPin_2002"
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Kismet Math Library Reference"
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   Begin Object Name="EdGraphPin_2003"
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Integer"
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   Begin Object Name="EdGraphPin_2004"
      PinName="B"
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   Begin Object Name="EdGraphPin_2005"
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End Object


I think I got it working but if I hold down the brakes to stop the car, the car will run in reverse. Why not check the speed of the car and see if it’s zero, don’t let the car run in other direction unless I shift the gears?

Yeah it is more things i have to work on. reversing after stop is the normal operation so far. ive been learning more about getting the audio components and car engine working together so it sounds more like an actual manual transmission and nor a car with a CV transmission.

how do i get that delay and set manual

can you send me the code please?