Vehicle isn't moving and adding wheel animation to the mesh offsets the location of the wheels

That’s the funny thing. They all have physics enabled, and I dragged the wheeled vehicle blueprint into the scene. I hooked up the vehicle movement for throttle and steering with my forward and right move. The value even changes, but no movement at all. I also wondered of wheeled vehicle blueprints have movable automatically enabled as well, but there is no static or movable option on them.