I am working on vehicle movement and driving. I want my player to drive the vehicle without possessing it. I set up my logic for entering the car and i set up the inputs. The thing bothering me is that if i don’t possess it when i play it doesn’t want to move or steer or anything. I checked with print strings if the car is getting any inputs and it does. I event tried setting throttle on event tick but it still doesn’t want to respond. I tried disabling the vehicle component’s Requies Controller for Inputs but still doesn’t work. I don’t know what to do.
I even tried spawning the default controller and making it possess the vehicle on begin play and it still doesn’t work
Solved It. If anyone has same problem just create a new player controller and assign it as the car’s ai controller.