Vehicle Gameplay Recorder Very Buggy

Hi,

I have tried to record my vehicle and play the sequence through a reference in the level blueprint several times but the results are very buggy.

The sequencer player shows the whole recorded sequence nicely but when I play the sequence from the level blueprint the results are:

  1. Either the vehicle does not move
  2. The mesh moves but tires dont move
  3. Only the mesh follows the animation leaving behind this invisible body which sits at the start position like a rock

My process:

  1. Select vehicle and add to recorder
  2. Hit play and start recording
  3. Move around and stop recording
  4. Go to recorded sequence, save it and bring it into the world.
  5. Select it and in the level BP create a reference
  6. For test at begin play from this reference play the sequencer

I have looked at few threads for solution but none seem to work.

There is this tutorial on sequencer on youtube which uses the Racing Buddy project and works on that to show the how sequencer works and makes a cut scene out of it. To note here is that the cutscene is again being played from the sequencer only and not by creating a reference in the level blueprint.

This should be working but why isn’t it working?