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Vehicle Crash: How to only use initial/first hit?(OnHit Event)
Development
World Creation
vehicle
,
hit-event
,
crash
,
unreal-engine
,
UE4
,
question
,
Blueprint
MajinSephiroth
(MajinSephiroth)
October 26, 2016, 7:33pm
4
I feel like what you are trying to accomplish can be done with a flow control
Gate
hope this helps
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