Hi,
I have added custom Vehicle but I have problem with physics during collision -> very often my pawn is lunched into air (space?). I tried changing mass and other settings but that did not help …
I have set up physics and animatios exactly like sedan from simple demo (attached image) I have also recorded this behaviour - link below:
I tried changing some physics values (since root is on ground I moved physics center a liitle up) but I am doing this a little blindly … any help would be appreciated. The vehicle itself works perfectly but the collisions (at least some of them) sends him flying…