Vehicle Cinematic with Sequence Recorder

I too ran into the problem and found a simple solution:

  1. Do the recording
  2. Open up the sequence in sequencer. Click on VehicleMesh and add a track (+) Body Instance -> Physics -> Simulate Physics.
  3. Make sure “Simulate Physics” it off.

Can anyone explain why there is always 2 animations recorded? Like RecordedSequence_Sedan and RecordedSequence_Sedan0 ? They seem to be identical.

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