Vehicle Blueprint - Change vehicle properties via blueprint

Hi Guys,

I want to create some kind of performance tuning for my blueprint vehicle.
For this purpose I need to be able, to change the vehicle properties (rpm, steering curve, …) via blueprint.

Is this possible?

Thanks in advance :smiley:


This functionality is not yet exposed to blueprint. We’re definitely planning to do this soon. I might be able to get some of this done in time for 4.3