Vehicle Backflipping while trying to follow spline

I’ve set up a vehicle in Blender using the UE4 Vehicle Rig plugin, then brought it into UE5 to replace the default sports car in the UE5 vehicle template. Additionally, I’ve created a blueprint for chaos vehicle wheels. However, when I simulate it, the vehicle immediately flips backward. Can anyone help me with this issue?

Hey @bstg8604! Welcome to the forums!

Have you tried adjusting your physics asset? It looks back heavy. Also, does the box in front have any collision? If so, removing that may help as well.

Any additional specifics or information you can provide may go a long way in solving your problem.