Hi,
I’m rather new to game-development. First dabbled a bit with Godot, but it was/is too heavy with having to program nearly everything, which resulted in progressing at a snails pace and even not getting any further. So I switched to Unreal Engine, first time dipping my toes in it with 4.26/4.27 (Chaos).
Since I’m in the very beginnings of my game, it’s better for me to use UE5.1 and fiddle with all the new stuff, instead of learning the things that will be obsolete/deprecated after awhile.
So I’m focusing on the Chaos physics, and my programming skills are just so-so, I want to be able to get the majority done with the properties provided and blueprints.
It was easy to set up the Chaos physics and control to get the car moving. Plenty of documentation and tutorials about that. I’m no car-mechanic either and there are so many properties that I get lost in them.
I want to create an arcade-racer like Split Second: Velocity (although most are from in Godot, here you can see what I’m trying to develop). So I generally need my cars to be ‘planted’ to the ground, certainly not tip over, gain speed quickly and maintaining most of it even during turning, but also be able to put into a drift a control it easily.
I’ve already done some basic stuff, like increasing the Friction Force Multiplier of front and rear wheels, (which helped getting up to speed more quickly), changed the center of mass on the Z-axis to a negative value (keeping the car more grounded and not so prone to rolling over, although it still can). Also trying to get more drift by setting the center of mass more to the back of the car, but that also gives various results.
What properties should I look at, to get more ‘arcade-physics’ out of the Chaos physics?
In the Vehicle Movement Component details, I also see something of ‘Arcade control’, divided into ‘Torque control’, ‘Target Rotation Control’ and ’ Stabalize Control’. Can that help to get more arcadey physics?
Will using exaggerated values help or just make things more difficult down the road? (no pun intended )
Btw, I hope I’m in the right section of the forum for these questions.
Cheers