Vegetation - Grass size not working with Path Tracer

Hi everyone,

When adding grass to a vegetation paint/scatter or even if you just drop it in a scene, it starts at a size of 50%.

We'd like to have a more 'cut grass' feeling so we lower the size value and we see the grass shrinking.

BUT whenever we enable Path Tracer, it renders the grass as it would have a size of 50%, ignoring the changes we made...

This happens with both increasing or decreasing the size...

Size adjusting of trees is working fine, but adjusting grasses won't affect the render result at all...

Are we missing something here or is this a bug?

Thanks in advance,

Kind regards

Have the same problem you found out what causing it?

Hello

Thank you for posting in the community and letting us know about this issue, and we have this logged as a bug for our development team to investigate. Thank you for your patience and understanding while we work on addressing this.

Kind regards,

Vincent B.

The same problem. Is there any solution?

Same problem here, Twinmotion 2022.2 :( Any news?

Also having this problem. When turning path tracing ON the size stays at default value, also the object isn't affected by wind and stays completely static, even when wind is turned on. (Twinmotion 2022.2.2)

Версия 2023.1 Also having this problem. 😥

its a long time went. Is there any solution in progress? If yes, when we can expect that?

It still does not work. It's important to us. 😃