VectorXClay - Modern Glass Towers with 3D Interior shader

Modern Glass Towers

Build a believable modern skyline in minutes.

This pack contains 9 high-rise glass buildings powered by a fully procedural interior shader that creates the illusion of real 3D interiors — without the performance cost.

Perfect for:

  • Open-world cities

  • Racing games

  • Third-person games

  • Cinematics

  • Large background environments

Smart Procedural Interiors

Each building features dynamic interior variation:

:check_mark: Randomized room layouts
:check_mark: Adjustable percentage of lit windows
:check_mark: Controllable emission intensity
:check_mark: Interior depth control
:check_mark: Optional window blinds
:check_mark: Seed offset parameter to instantly re-roll building appearance

Move the building in world space — the interior pattern changes automatically.

No blueprints.
No runtime scripts.
Material-based solution.

Optimized for Large Scenes

  • Clean geometry with consistent texel density

  • Nanite-enabled structural meshes

  • Lightweight shader logic

  • Suitable for large-scale city rendering

Designed for real-time performance.

Interior Texture Variations Included

  • 5 Wide Office interiors (2048×1024)

  • 5 Square Office interiors (1024×1024)

  • 4 Lobby interiors (2048×1024)

  • Tint textures

  • Debug UV texture

  • Basic rooftop props

Create your own Texture2D Arrays to expand the system further.

Technical

  • Built in Unreal Engine 5.7.2

  • Uses Lumen & TSR by default

  • SM5 / SM6 compatible

  • No required plugins

Custom Projects

Need a tailored skyline or custom building set?
We’re available for commissioned work.