Vectorworks Datasmith import Unreal rotated 90 degrees?

I export my Datasmith file from Vectorworks and then import it into Unreal 5.6.1. When I import, the drawing is rotated 90 degrees clockwise. This is a bug! This problem has only occurred since version 5.6. I also tried it in Twinmotion, and the error didn’t occur! So there must be something wrong with the import in 5.6. It would be great if this problem could be fixed! Thanks!

Hello there @3DDAP!

Checking around the community, this issue has popped up from time to time, among version updates. The best way to confirm if it’s tied specifically to 5.6, is to open a project using 5.5, then importing the asset there. If the rotation is correct in said build, then we can confirm its a bug, and a report can be submitted here.