I’m watching a tutorial where the guy adds two vectors using the “vector+vector” node from math/vectors. But this seems to be missing or renamed to something else in UE5. Does anyone know where this went or if there’s a different way to add vectors inside an object blueprint?
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Just convert your pins on the add module to a vector.
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Can you show me how you do it? I’m a newbie with Blueprinting and I’m working on UE5 which is hard to follow.
This is Vector 2d + Vector 2d if this is what you are looking for
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Right click on the PIN, it’ll give you conversion options.
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Alright Thanks
Drag your outputs to the “f Add” inputs. Then, the node changes its appearance so that only two inputs and one output are displayed