I’m watching a tutorial where the guy adds two vectors using the “vector+vector” node from math/vectors. But this seems to be missing or renamed to something else in UE5. Does anyone know where this went or if there’s a different way to add vectors inside an object blueprint?
Just convert your pins on the add module to a vector.
Can you show me how you do it? I’m a newbie with Blueprinting and I’m working on UE5 which is hard to follow.
This is Vector 2d + Vector 2d if this is what you are looking for
Right click on the PIN, it’ll give you conversion options.
Drag your outputs to the “f Add” inputs. Then, the node changes its appearance so that only two inputs and one output are displayed