The new vector field module for GPU particles requires a vector field from a 3d pacakge.
Currently there’s only support and documentation for exporting vector fields from Maya.
I am requesting support of 3ds max
Thanks for reading.
-Mittens
The new vector field module for GPU particles requires a vector field from a 3d pacakge.
Currently there’s only support and documentation for exporting vector fields from Maya.
I am requesting support of 3ds max
Thanks for reading.
-Mittens
This should help: [TOOL TUTORIAL] Vector Fields from splines in 3ds Max - Community Content, Tools and Tutorials - Unreal Engine Forums
I tried that, but his script doesn’t seem to install/work on my version of 3dsmax (2015)
for me it’s working on 2016 perfectly, and 2014 too
Also check out Blender versionof Vector fields!