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Vector Fields from 3dsMax please!

The new vector field module for GPU particles requires a vector field from a 3d pacakge.

Currently there’s only support and documentation for exporting vector fields from Maya.
I am requesting support of 3ds max :slight_smile:
Thanks for reading.

-Mittens

This should help: https://forums.unrealengine.com/showthread.php?2274-ToolTutorial-Vector-Fields-from-splines-in-3ds-Max

I tried that, but his script doesn’t seem to install/work on my version of 3dsmax (2015)

for me it’s working on 2016 perfectly, and 2014 too

Also check out Blender versionof Vector fields!