Hi there,
I am relatively new to Unreal, having used it in the past but am now catching up again.
I am working on a project which requires externally created vdb volumes that a user will fly a camera through. I have installed the sparse Volumetrics 1.0 plugin by Thibault Lambert - version 0.5.2 which is complied for our project version of Unreal 5.0.3 - and I now can bring vdbs into the content browser.
When I came to cpackage up, I had a warning about my .Net SDK framework, so I updated that to the most recent version.
the next packaging brought up this warning:
UATHelper: Packaging (Windows): ERROR: Expecting to find a type to be declared in a module rules named ‘VolumeSequencer’ in UE5Rules, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null. This type must derive from the ‘ModuleRules’ type defined by Unreal Build Tool.
PackagingResults: Error: Expecting to find a type to be declared in a module rules named ‘VolumeSequencer’ in UE5Rules, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null. This type must derive from the ‘ModuleRules’ type defined by Unreal Build Tool.
I am now stumped. Does anyone know what is the solution to compiling this vdb? If we need to go up to 5.3. it will completely throw our schedule.
Any clues as to how I can make the vdbs compile would be greatly appreciated.
Thanks in advance.