VDB Rendering Pipeline inside Unreal Engine

Argentum Studio VDB Rendering Pipeline

We want to presenting our new VDB Pipeline Tool.
At Argentum Studio, we have committed to extensive research and development, and came up with a unique tool that tackles the pain of VDB rendering in realtime.

With our mission to enhance the industry of realtime cinematics inside Unreal Engine — it is our honor to release the tool to the public.

Our novel tool is engineered to give 3D artists the power and flexibility they need when working with VDB rendering in realtime.

We believe in empowering users to make the most of our tool. Therefore, alongside the tool, we are releasing our VDB pipeline, with a video guide and the documentation.

You can read the history of the development on Artstation -

Technical Documetation -

Video guide by our Technical Artist Andrej Zhilenkov -

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looks great :100:

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Wow! It looks really interesting!

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Nice work, it is going to be a VDB time for cinematics.

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That’s amazing pipeline tool

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Nice work! :fire:
Final result looks great!

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Hi, its looks great and interesting. Thanks for sharing.

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Really great work! :fire:

Wow wow! Amazing!

Great job! I like to see new ways of doing stuff.

Really cool pipeline!

if you’re doing something - do it well. congratulations folks!

It’s great tool, thanks for taking the time to share! :+1:

I really liked these fire effects. Great job ! :+1:

Well done, this is really challenging work

Wow! You are such cool kitties :з Love you :purple_heart:

Very interesting tool!

super, a new useful tool that saves me time, you are the best!

■■■■, so cool

Great job, guys! This information is really helpful.