We want to presenting our new VDB Pipeline Tool.
At Argentum Studio, we have committed to extensive research and development, and came up with a unique tool that tackles the pain of VDB rendering in realtime.
With our mission to enhance the industry of realtime cinematics inside Unreal Engine — it is our honor to release the tool to the public.
Our novel tool is engineered to give 3D artists the power and flexibility they need when working with VDB rendering in realtime.
We believe in empowering users to make the most of our tool. Therefore, alongside the tool, we are releasing our VDB pipeline, with a video guide and the documentation.
You can read the history of the development on Artstation -
Technical Documetation -
Video guide by our Technical Artist Andrej Zhilenkov -