Hello,
my team and I found error which occure during importing VDB files to editor. It happends when we try import high resolution VDB which size on disk is over 2GB. After some investigation the cause of this error are wrong types of variables. There is overflow of int32 but size of array is uint64, so engine try to resize array to invalid size and crash. I create pull request on github https://github.com/EpicGames/UnrealEngine/pull/11027
Can I do something for fast up resolve this issue?