Hei everybody,
i am trying to implement .vdb cloud files in my 5.3 unreal project and tried many available tutorials. I have always the same issue:
In the Sparse Volume Texture Viewer i can see the cloud.
When i use the SparseVolumeMaterial from the Engine it doesnt show up as it does in any tutorial.
After tweaking all available settings and possibilities i hope anybody can help me out and i will be able to use this incredible technique
Many thanks,
Elvire