VDB | Heterogeneous Volume Issue

Hei everybody,

i am trying to implement .vdb cloud files in my 5.3 unreal project and tried many available tutorials. I have always the same issue:
In the Sparse Volume Texture Viewer i can see the cloud.

When i use the SparseVolumeMaterial from the Engine it doesnt show up as it does in any tutorial.

After tweaking all available settings and possibilities i hope anybody can help me out and i will be able to use this incredible technique :slight_smile:

Many thanks,
Elvire

Same. I have done 6 tutorials and it just doesnโ€™t display. I see a plane underneath my dragon head, but no cloud.