Vcredist_x86 Question

Okay, I have read as many of the Q & A as I could find, but cannot seem to fix the problem. My questions are:

Does the vcredist file have to be installed onto each computer that wishes to play my game?

If so, is there a way to package this file with my game so that I don’t have to worry about it any more?

Vcredist (generally known as Visual C++ 2010 Redistributable) is a piece of c++ code handler, it only needs to be installed once on a host computer in order for unreal engine 4 (and 3) to work, when packaging your project you can make a installer that installs it, or request the user to install it themselves, ue4 does not do this (unless its been added to the packager but i highly doubt that)

you can find the files here http://www.microsoft.com/en-us/download/details.aspx?id=5555