Using the VCAM app, I can connect and preview everything as expected but if I hit the record button, it records for a single frame, if at all, and then stops. The Take Recorder seems to be doing the right thing but when I open a take, there’s either a single keyframe on the vcam track or it’s completely empty. I’m testing this in a brand-new project file with nothing added so it’s as clean and factory default as I can make it.
I’m new to Unreal so I feel there must be something simple I’m missing. I’ve looked at the handful of similar questions but didn’t see a solution (or maybe there was, and I didn’t understand it). All suggestions appreciated.