Looking for any optimizations for reducing latency when utilizing LiveLink VCam between Ipad and PC.
Have tried reducing resolution and engine quality scale with minimal results.
Is there any other setting either on PC, Ipad or in Unreal that can be adjusted to decrease the response time? Ipad to PC signal seems responsive, but the streaming of viewport back to ipad is where the signal is getting delayed.
Which version of UE are you on? If you can, try and new VCam. A lot of work was done in 5.3 to reduce latentcy. If you are on 5.2 you can try some of these cvars.
PixelStreaming.DecoupleFramerate true
PixelStreaming.WebRTC.Fps 60
PixelStreaming.CaptureUseFence true
PixelStreaming.Encoder.KeyframeInterval 0 (careful with this one if they are using browser too this should be excluded)
PixelStreaming.Encoder.TargetBitrate 10000000
PixelStreaming.Encoder.EnableFillerData true