VCam data for nDisplay Camera?

Hello everyone,

I have a question about In-Camera VFX, nDisplay and the VcamActor.

Is it possible to transfer or apply the position data of the VCam to an in-camera VFX? I want to use the VCam as a position tracker for a real camera so that the background looks realistic. I need to use nDisplay for this, which has its own in-camera VFX function. Can the VCam be combined with the nDisplay camera, and if so, how exactly does this work?

I would also like to know whether a second computer or a dual-GPU setup is absolutely necessary for nDisplay or whether all this can also be implemented on a single computer.

Many thanks in advance and best regards!

You can do it on a single computer. And you parent or contain the display actor to your vcam.

Thanks for your reply, I have now figured out how to apply the position data from the vCam to the camera in the ndisplay.
the ndisplay also works as far as i have observed. but is there a possibility to pack the image which ndispay produces on another viewport?

You could probably do it with t a render target