Vault warp motion problem need help

[Vault Warp Motion posted by Catcddvvdvdf | blueprintUE | PasteBin For Unreal Engine)]

(Vault Warp Motion part 2 posted by Catcddvvdvdf | blueprintUE | PasteBin For Unreal Engine)

I got a bug where the mesh will do the vault but once its done I can’t move the character and if I jump they will fall through the world. Does anybody know how fix this?

You’re not re-enabling collision after the warp.

Pre Warp:

Post Warp:

You never disable tick, so I’m guessing the Set Actor Tick Enabled after the warp was intended to be Set Actor Collision Enabled, and that would be your bug.