Hi, currently planning the launch of the alpha version of LEGENDS of EPICA on Steam
Due to higher workload influx I look for people who are interested to join the project.
3D Modelling/Animation with Blender, versed in working with the Unreal Engine Mannequin Skeleton
Able to rig items to the UE skeleton
Ability to make basic mesh edits, i.e. import/export, change pivots, UV mapping, making mesh edits.
Ability to edit existing animations, or to make new ones based on existing animations.
You know your way around in C++/UE
Ability to work with Unreal source code
Ability to handle abstract errors, good in debugging
Ability to produce custom engine code to address issues
Can work efficiently without supervisor and clear task descriptions
Ability in creating 2D textures based on screenshots and images
Ability to create new artwork in a given theme.
Artstation account with past fantasy artwork
What we offer
The chance to join an advanced project prior to launch. The project formed in late of 2015, since then has undergone many changes, updates, and the integration of integral gaming systems. Today most crucial systems are fully implemented, and work for the most parts as intended. All player progress is fully stored via Gamesparks.com cloud service.