Various Issues with FAB

The following are varoius problems I’ve found, some actual bugs/issues needing fixes. Others just shortcomings or points I find could use changes or improvements on, but all are at least semi serous, left out all the minor feedback issues for now, only the arguably more important ones I feel need to be addressed/looked into more quickly.

  1. When looking through the fab listings, right clicking on an items picture will only open image in new tab, not open a link to the page, for me this is my normal shopping habit on epic marketplace, and most places so it not working means I must slowly look at one item at a time (later realized clicking the text will still let me open a link to a new page, but that’s smaller and not what I’m looking at when searching).
  2. Search seems questionable. I tried searching “witch” and “potion” and might get fifteen results that match my input when searching ALL categories, and only like 5 with a specific one. Worth noting I recall more on Epic Marketplace alone (maybe lots of items weren’t migrated yet by people?). Besides there being very few relevant results, oddly few, there are then a never ending stream of unrelated items. The search doesn’t just end once it’s out of results, why do I get results for a tank or a reaper drone model when I searched for witch? Checked to be sure, no tags in any of these random things for witch or even tangentially related tags. So searches just spamming results that have nothing to do with my actual query makes me feel like this store doesn’t even work at all at the core part of finding things on it.
  3. No comments or questions on products, for the Epic Marketplace this was key, people could post comments and reviews on something, or ask questions before buying something (or after) and others could see it and the developer reply to them and see it themselves. Questions, reviews, comments, all seem missing now.
  4. Seeing a LOT of models from 40K, games, anime’s, etc… that I don’t think should be meeting the submission guidelines on FAB, most look like they were 3D models from sketchfab beforehand. Might be something to look into if there was an issue in clarifying rules for ownership of IP of products submitted/migrated over. Could invite a lot of legal trouble, since with the licenses I’ve seen them using people are buying something they should have full usage of, yet will not in fact have that without risk of being sued by third parties now. Given that I’ve experienced the Epic Marketplace require me to not even include a reference to a third party like Gundam or 40K in a description of a product before accepting the submission prior, this seems very odd to me to find going on and probably needs to be looked into.
  5. Sales page is not present, it’s not under the publish tab, or anywhere I can find. I’m hoping it’ll pop up after a sale maybe… odd it’s not visible before then if so, but also might just be missing altogether.
  6. For publishers, have tool tips when making products for the licenses, and the product types. Nothing like seeing two prices I must put in, profession and personal licenses… yet when cursoring over those not finding any description of them (does pop up on the actual listing where you buy stuff, but not when making it). The descriptions for product types are, while present, arguably quite unclear for where things should go. For code base items/blueprints/etc… more categories might just be needed. I felt pretty unsure when changing categories for my own on migration, and now with the listings live, I checked out other peoples similar products… and ya, in five products of basically the same thing, I often see them listed under 3 categories of “Game Systems”, “Game Templates” and “Smart Assets” for say turret controllers. Are they an asset, the demo is just an asset with code attached to make it move… but it’s meant to possibly handle other meshes/turret rules, so is it a system for adding turrets into your game? Or a template, you use as the base for the turrets you add in your game? I went with Game Systems in my cases, but I’ve seen people pick all of them and this is a clear sign of lacking clarity for many of these on where they should go right now…
  7. No Epic Games Launcher support, it just opens a new window in your browser if you click on an item in your library, or click on the fab tab. This feels like some pretty major lacking functionality for Unreal Engine developers, probably your initially MAIN group of users for FAB, to not be able to use it smoothly within the launcher they are managing their projects and library of purchased/free products in. Not critical… but it was nice to have. I often used browser anyway, but for many quick checks on updated products to see what it might be about or stuff I often checked in the Epic Launcher, or for a quick needed product. Overall it’s just another thing feeling a bit… unfinished, or even ready, about FAB.
  8. Multiple cases of pages failing to load, mostly just busy/issues with launch I’m guessing. But one repeatable one is the one when I cursor over the discover tab left of the search bar on a fab page, and then right click “Product Types” the big white text above all product categories. After all if I want to open a search in a new tab for not just one specific sub type, that feels like the thing to use, and its even something you can right click and open a new tab/window with. But the page if doing it that way will always fail to load and time out after awhile. Just left clicking normally does what I’d expect and bring me to a general searching page (sometimes, still had a few failures, but mostly works just left clicking, but not once worked right clicking).

Your point 2 is what I found. You search for something and get lots of everything else. Even the thing you search for is below what seems like random stuff.
The search function really needs tweaking.

Yeah, one particular quirk that I noticed is that it occasionally displays the search results as if you’ve substituted an letter for it. For instance “lance” readily displays the results for “dance.”