Variable type "Widget Animation"

i am inside a widget, I created multiple animations

is there any ways to “set” a variable of type widget animation from the variable panel ?
i have a array of a UDS, inside there is widget animation vars, but nothing appears when you try to set default value

SelfEditor-created vars
image

Me-created vars in the structure


image

for now i am doing it in the construct event, but its not very “visually simple” to understand what to do to set the widget animation vars using the widget animation created by UE
my temp solution :