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Variable type EMouse Cursor only via promote?

It seems, not all variable types, which are supported by the blueprint editor, can not be found via the the search dialog.

When I do
PlayerController(0)->DefaultMouseCursor->PromoteToVariable,
then I get a variable of type “EMouse Cursor”.
I can duplicate and rename that variable and do nice stuff.

But how do I get that variable type without the above path?
It is not one of the known variable types, it seems.

What, if I just want to create a new variable of the type “EMouse Cursor”.
How do I do that?

bump after rephrasing subject and question a bit