Hey guys ! is there a way to get the input of a text render to be variable and accessed trough keys? because i dont want to make a Massive Set visibility Branch
thx for the help!
here a pic how it should be looking and if i Press W/S an index will set up and downwards. is there a way to work with this?
I don’t see why not. Create a variable on the Text Render actor and manipulate it any way you want. You can always use Set Text (Text Based Render Component) to reflect the value of that variable in the game.