Using 5.2. Newbie here. I have this seemingly simple issue where I created a variable of type Object Reference. But when I go to my blueprint I cannot see that variable to set it. For testing I created couple more variables of type bool and byte. Those shows up. Any ideas?
- when you declare a variable in the character blueprint, flag it as Instance Editable:
- select that character in the level and reference what is needed:
Is this what you’re after?
Yes, thanks so much. I was looking at the wrong place I was looking at the blueprint editor details.
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