Variable Object Reference not displaying in level blueprint

Using 5.2. Newbie here. I have this seemingly simple issue where I created a variable of type Object Reference. But when I go to my blueprint I cannot see that variable to set it. For testing I created couple more variables of type bool and byte. Those shows up. Any ideas?

  • when you declare a variable in the character blueprint, flag it as Instance Editable:

  • select that character in the level and reference what is needed:

Is this what you’re after?

Yes, thanks so much. I was looking at the wrong place I was looking at the blueprint editor details.

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