Variable is not blueprint writable!

Hi,

I am working on an inventory system using UE5 from a project made with UE4 but I have one issue when I try to set this variable.


Can anyone help me, please?

Thank you.

What does the Details panel look like if you select W_CraftingDetails to the left of your first screenshot?

Thank you for your reply, the details panel looks like this:

Under Advanced, can you untick CPF_BlueprintReadOnly?

Solved. I had to promote the variable from the create widget node, and use that new reference instead.

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