variable default value does not seem correct

Hello there,

I’m confused about the default value of a variable.
If not set anywhere, this is what the value it should hold, correct?
For me this doesn’t seem to be the case here.
I checked the references to “DefaulLookAtLocation” but it definetly is not set anywhere.
Nevertheless GetClassDefaults is returning something else (the correct value).

If I assign the variable in BeginPlay with the value from ClassDefaults, it’s working as expected, I was not aware that I need to do that though.

Am I misunderstanding something?

Thanks so much for your time!

seb

Do you have more than one copy of this blueprint in the map? And one has the default location set differently?

Thanks for the reply!

No it’s just the one, furthermore the variable is not even exposed: